Update 6 - Driving & Visual improvements
Demon Engines Demo » Devlog
Hey! This is a slightly smaller update focusing on making things more neat
New stuff:
- New dynamic camera that moves a bit more and adds a bit more juice to the playing experiance
- Updated environment on the first level
- Implemented new UI engine to manage the menus flow and visuals
- Updated project to Unity 2020
- Tweaked driving to make it more responsive and agile
Fixes:
- Mission objectives completed text no longer overlays on top of the objectives text
- Clamp camera rotation so that you can't flip the camera around
- Fixed Random Rocket Target component name
- Fixed screen distortion shader being opaque
- Made all static scene materials batched, improving performance slightly
- Fixed the scene loading twice after pressing the play button
Next up I'm at least gonna do some more improvements on the vehicle driving. I keep receiving feedback on the vehicle feeling floaty and uncontrollable and I agree, something should be done
Thanks for reading!
Files
DEMON_ENGINES.zip 177 MB
Apr 23, 2021
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Demon Engines Demo
Create countless unique weapon combinations by combining weapons with weapon attachments
Status | Prototype |
Author | RocketCatGang |
Genre | Action |
Tags | 3D, Action RPG, Driving, Loot, Roguelite |
More posts
- Update 5 - Targeting systems and new enemyApr 06, 2021
- Invert the vertical look axis option and balancingFeb 26, 2021
- Changelog 23.2 - Large update & Revamped first time user experienceFeb 25, 2021
- Changelog 22.10 - SpiderbossOct 22, 2020
- Changelog 29.9 - New vehicleSep 29, 2020
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